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ANYCUBIC PHOTON S - Setting up the Anycubic Photon S all you need to know!
15 Lessons-
PreviewIntroduction to this free section
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PreviewLecture 1 - Intro to the course and section
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PreviewLecture 2 - What you get
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PreviewLecture 3 - Extra Equipment
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PreviewLecture 4 - Levelling the build plate
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PreviewLecture 5 - Preparing your FEP Vat
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PreviewLecture 6 - Updating the firmware
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PreviewLecture 7 - LCD Detection Test
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PreviewLecture 8 - Slicer Software Chitubox
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PreviewLecture 9 - Chitubox Tour Part 1
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PreviewLecture 10 - Chitubox Tour Part 2
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PreviewLecture 11 - Photon S Resin Exposure Test part 1
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PreviewLecture 12 - Photon S Resin Exposure Test part 2
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PreviewLecture 13 - Save time and be more successful
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PreviewMore coming soon!!!
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WORKSHOP 1A - Creating the Vampire Girl in ZBrush
23 Lessons-
PreviewIntroduction - The Vampire girl sculpting with ZBrush
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StartLecture 1 - Block in Part 1 basic pose - The Vampire Girl
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StartLecture 2 - Block in and adjustment part 2 - The Vampire Girl
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StartLecture 3 - Block in part 3 and hair proxy - The Vampire Girl
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StartLecture 4 - Shaping the forms - The Vampire Girl
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StartLecture 5 - Poly grouping and adjustments - The Vampire Girl
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StartLecture 6 - Pose adjustments - The Vampire Girl
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StartLecture 7 - Pose step by step - The Vampire Girl
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StartLecture 8 - Hands and mouth - The Vampire Girl
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StartLecture 9 - The Hair Part 1 - The Vampire Girl
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StartLecture 10 - The Hair Part 2 - The Vampire Girl
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StartLecture 11 - The Vest Part 1 - The Vampire Girl
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StartLecture 12 - The Vest Part 2 - The Vampire Girl
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StartLecture 13 - The Vest Tears and thong - The Vampire Girl
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StartLecture 14 - The Bra Base - The Vampire Girl
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StartLecture 15 - Alpha Texturing - The Vampire Girl
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StartLecture 16 - Refinements - The Vampire Girl
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StartLecture 17 - Creating the base - The Vampire Girl
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StartLecture 18 - Eyelashes and Eye Brows - The Vampire Girl
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StartLecture 19 - Refinements - The Vampire Girl
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StartLecture 20 - Adding stitches - The Vampire Girl
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StartLecture 21 - Final Mesh - The Vampire Girl
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StartLecture 22 - Decimation and Export - The Vampire Girl
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WORKSHOP 1B - Creating the Vampire Girl - Printing and Cleanup
8 Lessons-
PreviewIntroduction - The Vampire Girl Printing and set up
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StartLecture 1 - Basics of Chitubox - The Vampire Girl Printing and set up
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StartLecture 2 - A look at Supports and Adding them
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StartLecture 3 - Transferring to USB and Printing - The Vampire Girl Printing and set up
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StartLecture 4 - Failed Print - The Vampire Girl Printing and set up
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StartLecture 5 - Clean Up the Print - The Vampire Girl Printing and set up
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StartLecture 6 - Curing - The Vampire Girl Printing and set up
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StartLecture 7 - The Grey Resin Version - The Vampire Girl Printing and set up
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WORKSHOP 1C - Creating the Vampire Girl - Painting a Miniature
21 Lessons-
PreviewIntroduction - The Vampire Girl
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StartLecture 1 - Preparation - The Vampire Girl Painting
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StartLecture 2 - Colour up - The Vampire Girl Painting
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StartLecture 3 - Painting Materials - The Vampire Girl
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StartLecture 4 - Tips and Colour Theory - The Vampire Girl
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StartLecture 5 - Base coats - The Vampire Girl
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StartLecture 6 - Drybrushing flesh 1 - The Vampire Girl
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StartLecture 7 - Drybrushing flesh 2 - The Vampire Girl
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StartLecture 8 - Drybrushing flesh 3 - The Vampire Girl
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StartLecture 9 - Hair Base Coat - The Vampire Girl
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StartLecture 10 - Hair Tone Wash - The Vampire Girl
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StartLecture 11 - Hair Highlights - The Vampire Girl
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StartLecture 12 - Bra Base Coat - The Vampire Girl
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StartLecture 13 - Bra Base Coat 2 - The Vampire Girl
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StartLecture 14 - Shirt Base Coat - The Vampire Girl
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StartLecture 15 - Bra High Lights - The Vampire Girl
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StartLecture 16 - Shirt Highlights - The Vampire Girl
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StartLecture 17 - Stone Floor - The Vampire Girl
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StartLecture 18 - Skin Dead look - The Vampire Girl
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StartLecture 19 - Finishing and effects - The Vampire Girl
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StartLecture 20 - Final Notes - The Vampire Girl
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WORKSHOP 2A - The Soldier - Generic Soldier Morph Blend quickly adapt your characters
13 Lessons-
PreviewIntroduction to the Soldier Morph Variations Section
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StartLecture 1 - Basic Set up of our Base Mesh
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StartLecture 2 - Basic Set up of our Base Mesh Part 2
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StartLecture 3 - Why we use dynamesh and scaling for resolution
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StartLecture 4 - Adding Base Forms part 1
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StartLecture 5 - Adding Base Forms part 2
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StartLecture 6 - Creating our low res generic soldier mult-morph
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StartLecture 7 - Cleanup Character part 1
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StartLecture 8 - Cleanup Character part 2
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StartLecture 9 - Morph the face layers
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StartLecture 10 - Morph the face with details and even muscles using layers
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StartLecture 11 - Creating a Variation of a Character
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StartLecture 12 - Understand detailing and subdivisions
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WORKSHOP 2B - The Soldier - Basic Generic Clothing
12 Lessons-
PreviewIntroduction to the Basic Generic Clothing for our Character
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StartLecture 1 - Gathering reference images and pure ref
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StartLecture 2 - Methods for creating topology and a clothes base
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StartLecture 3 - TShirt using extraction and dynamesh
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StartLecture 4 - Base for trousers and Remeshing TShirt
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StartLecture 5 - Base Shirt retopology part 1
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StartLecture 6 - Base Shirt retopology part 2
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StartLecture 7 - Base Shirt extractions method and base boots
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StartLecture 8 - Trousers Generic Forms
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StartLecture 9 - Shirt Generic Forms part 1
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StartLecture 10 - Shirt Generic Forms part 2
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StartLecture 11 - Remeshing and clean up
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WORKSHOP 2C - The Soldier - Creating common Parts for Kit Bashing
49 Lessons-
PreviewIntroduction to this section
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StartLecture 1 - Setup the base and folders
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StartLecture 2 - Sculpting Beard and Eyebrows
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StartLecture 3 - Sculpting Hair
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StartLecture 4 - Polygroup set up for Fibre Mesh
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StartLecture 5 - What is fibre mesh and setting up a blank fibreset
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StartLecture 6 - How fibremesh could work for us
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StartLecture 7 - Creating the first Variant Hair Kit Brush and Tools
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StartLecture 8 - Creating a Basic Curve on Surface Strap
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StartLecture 9 - Creating a Basic Curve on Surface Strap with ridges variation
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StartLecture 10 - Creating a Simple multimesh insert curve on surface brush
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StartLecture 11 - The basics of UVs and there importance
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StartLecture 12 - Our First Buckle Part 1
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StartLecture 13 - Our First Buckle part 2
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StartLecture 14 - Our First Buckle part 3
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StartLecture 15 - Our First Buckle part 4
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StartLecture 16 - Problem with doing a complete loop
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StartLecture 17 - Rope brush
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StartLecture 18 - Clasp and our first insert brush
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StartLecture 19 - Helmet part 1
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StartLecture 20 - Helmet part 2
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StartLecture 21 - Helmet part 3
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StartLecture 22 - Bedroll
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StartLecture 23 - Satchel Utility Part 1
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StartLecture 24 - Satchel Utility Part 2
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StartLecture 25 - Backpack part 1
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StartLecture 26 - Backpack part 2
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StartLecture 27 - Backpack part 3
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StartLecture 28 - Backpack part 4
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StartLecture 29 - Boot part 1
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StartLecture 30 - Boot part 2
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StartLecture 31 - Boot part 3
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StartLecture 32 - Boot part 4
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StartLecture 33 - Boot part 5
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StartLecture 34 - The Gun Part 1
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StartLecture 35 - The Gun Part 2
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StartLecture 36 - The Gun Part 3
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StartLecture 37 - The Gun Holster
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StartLecture 38 - The Gun Holster attachment
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StartLecture 39 - Good practices for merging tools and what is boolian meshes
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StartLecture 40 - Creating the insert brushes
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StartLecture 41 - Flack or Utility Jacket
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StartLecture 42 - Alphas and Vector Displacements part 1
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StartLecture 43 - Alphas and Vector Displacements part 2
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StartLecture 44 - Pockets using Vector Displacements part 1
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StartLecture 45 - Pockets using Vector Displacements part 2
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StartLecture 46 - Pockets using Vector Displacements part 3
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StartLecture 47 - Creating Alphas
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StartLecture 48 - Organising your kit bash parts
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WORKSHOP 2D - The Soldier - Building our Soldier for Print
20 Lessons-
PreviewIntroduction To Building our Soldier for Print
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StartLecture 1 - Set up our first Variation
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StartLecture 2 - Explaining Posing
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StartLecture 3 - Pose part 1
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StartLecture 4 - Pose part 2
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StartLecture 5 - Pose Cleanup and bringing it together
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StartLecture 6 - Dynameshing our tools
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StartLecture 7 - Dynameshing Clean up
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StartLecture 8 - Adding tools part 1
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StartLecture 9 - Adding tools part 2
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StartLecture 10 - Adding tools part 3
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StartLecture 11 - Adding tools part 4
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StartLecture 12 - Adding tools part 5
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StartLecture 13 - Adding tools part 6
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StartLecture 14 - Adding folds part 1
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StartLecture 15 - Adding folds part 2
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StartLecture 16 - Cleanup
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StartLecture 17 - Hand refinement
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StartLecture 18 - FInal Cleanup
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StartLecture 19 - Boolian and Decemation and scaling
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WORKSHOP 2E - The Soldier - Variation 2 of the Soldier for Print
28 Lessons-
PreviewIntroduction to Variation 2 of the Soldier for Print
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StartLecture 1 - Prepare our base figure
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StartLecture 3 - Flamethrower Part 1
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StartLecture 2 - Getting our reference
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StartLecture 4 - Flamethrower Part 2
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StartLecture 5 - Flamethrower Part 3
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StartLecture 6 - Flamethrower Part 4
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StartLecture 7 - Goggles
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StartLecture 8 - Gas Mask
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StartLecture 9 - Gas Mask ribbed tube
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StartLecture 10 - Base set up and adjust
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StartLecture 11 - Repose
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StartLecture 12 - Dynamesh Clean up
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StartLecture 13 - Add the flame thrower cyclinder
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StartLecture 14 - Add the Google and Gas Mask
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StartLecture 15 - Adding jacket and strap
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StartLecture 16 - Straps and packs
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StartLecture 17 - Short Sleeve modification
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StartLecture 18 - Reworking the hands
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StartLecture 19 - Setting the pipes and using a guide
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StartLecture 20 - New flame thrower part 1
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StartLecture 21 - New flame thrower part 2
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StartLecture 22 - Folds
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StartLecture 23 - gloves
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StartLecture 24 - finishing the straps
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StartLecture 25 - Umesh and Decimation
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StartLecture 26 - Scaling and adjusting variant 1 to match 2
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StartLecture 27 - Finishing up
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WORKSHOP 2G - The Soldier - Painting our Soldier Prints
9 Lessons-
PreviewIntroduction to this Section
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StartLecture 1 - Tools and Set up
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StartLecture 2 - First Base Coat - part 1
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StartLecture 3 - First Base Coat - part 2
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StartLecture 4 - First Base Coat - part 3
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StartLecture 5- First Wash part 1
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StartLecture 6 - First Wash part 2
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StartLecture 7 - Adding detail
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StartLecture 8 - Finishing our Soldiers
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WORKSHOP 3A - Fantasy Miniatures - The Armoured Dwarf - Anatomy Sculpt and Base Set up
15 Lessons-
PreviewIntroduction to the Armoured Dwarf
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StartLecture 1 - Section Introduction
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StartLecture 2 - Dwarf reference
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StartLecture 3 - Dwarf Base File Setup Part 1
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StartLecture 4 - Dwarf Scaling and Base Part 2
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StartLecture 5 - Dwarf Reference for Anatomy
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StartLecture 6 - Dwarf Head Part 1
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StartLecture 7 - Dwarf Head Part 2 and Body Adjustments
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StartLecture 8 - Dwarf Torso Sculpting
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StartLecture 9 - Dwarf Legs
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StartLecture 10 - Dwarf Defining the overall shape
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StartLecture 11 - ZRemesh and Poly Set Up
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StartLecture 12 - Polygroup Hands and feet
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StartLecture 13 - Changing the scale to 50mm and adding a generic base
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StartLecture 14 - Roundup of the section
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WORKSHOP 3B - Fantasy Miniatures - The Armoured Dwarf - Posing and Body Armour
7 Lessons-
PreviewIntroduction to the Posing and Basic Clothes Section
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StartLecture 1 - saving the master template and the variation we aslo add the teeth
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StartLecture 2 - Posing using Subdivisions
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StartLecture 3 - Finishing our Pose
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StartLecture 4- Base Armour adding topology
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StartLecture 5- What is a Nanomesh and why is it great
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StartLecture 6- Trouser extraction and remesh
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WORKSHOP 3C - Fantasy Miniatures - The Armoured Dwarf - Kit Bash Set and File Organisation
22 Lessons-
PreviewIntroduction to Kit Bash Set and File Organisation Section
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StartLecture 1 - Finishing the quading of the top in prep for Nanomesh
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StartLecture 2 - Creating Nano Mesh Inserts and brushes and apply to the base top
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StartLecture 3 - Shoulder Armour
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StartLecture 4 - Arm Armour and rethink on the shoulder
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StartLecture 5 - Trousers chain mail
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StartLecture 6 - The Hand Part 1
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StartLecture 7 - The Hand Part 2
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StartLecture 8 - The Boot part 1
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StartLecture 9 - The Boot part 2
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StartLecture 10 - The Boot part 3
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StartLecture 11 - The Boot part 4
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StartLecture 12 - The Boot part 5
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StartLecture 13 - The Boot part 6
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StartLecture 14 - The Boot part 7
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StartLecture 15 - The Boot part 8
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StartLecture 16 - Deformer Axe example
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StartLecture 17 - The Axe Part 1
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StartLecture 18 - The Axe Part 2
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StartLecture 19 - The Helmet part 1
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StartLecture 20 - The Helmet part 2
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StartLecture 21 - Organising and creating our insert brushes
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WORKSHOP 3D - Fantasy Miniatures - The Armoured Dwarf - Putting it all together and finishing our Armoured Dwarf
31 Lessons-
PreviewIntroduction - Putting it all together and finishing our Armoured Dwarf
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StartLecture 1 - Getting ready for importing and fitting
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StartLecture 2 - Adding and fitting our meshes part 1
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StartLecture 3 - Contouring the Armor Nano Mesh
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StartLecture 4 - Contouring the Chainmail Nano Mesh
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StartLecture 5 - Reworking the face
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StartLecture 6 - Adjustments to foot and hair
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StartLecture 7 - Merging and Dynameshing
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StartLecture 8 - Merging and Dynameshing
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StartLecture 9 - Dynamic pose adjustments
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StartLecture 10 - Armour front piecce
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StartLecture 11 - Armour multiple pieces
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StartLecture 12 - Armour Understanding extrations
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StartLecture 13 - Hand retop armour my method
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StartLecture 14 - Retopology understanding edge loops and flow
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StartLecture 15 - REDO of the parts
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StartLecture 16 -Beard and armour surface noise
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StartLecture 17 -Beard and Moustache
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StartLecture 18 -Belt and buckle basic
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StartLecture 19 -Creating guides for curve bruses
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StartLecture 20 -Creating Alphas
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StartLecture 21 -Hair
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StartLecture 22 -Hair Brush
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StartLecture 23 -Creating horns
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StartLecture 24 -Boot Panels
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StartLecture 25 -Detailing part 1
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StartLecture 26 -Detailing part 2
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StartLecture 27 -Rock base
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StartLecture 28 - Organising our files
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StartLecture 29 - Producing our final print model part 1
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StartLecture 30 - Producing our final print meodel part 2
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WORKSHOP 3F - Fantasy Miniatures - Painting our Dwarf Axe Man
6 Lessons












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