Jewellery Design in ZBrush 2020 Next Generation Techniques

Controlling detail and new techniques aimed at Jewellery Designers using ZBrush

Over 360 Videos with over 36 Sections and over 90 hours of video this is the most comprehensive Jewellery course on Zbrush on the internet!

Course Summary

Following my hugely successful Jewellery Design with ZBrush Course part 1 I bring the next level in control with part 2, we will expand and surpass techniques taking your Jewellery Design inside ZBrush skills to a new level, I aim to give you more control and an arsenal of skills to achieve your vision in Jewellery using ZBrush.

Some of the Jewellery we will create during this course!

The Biggest most Comprehensive Jewelery Design Course using ZBrush on the Internet!

This course will teach you advanced skills to be able to create and control detail inside ZBrush, aimed at Jewellery Designers the course shows you how to measure and scale accurately inside ZBrush and how to export your models from ZBrush to be uploaded for Print.
With 3D printing on the rise in popularity this course aims to give you a whole arsenal of skills you can develop to truly unleash the full power of ZBrush to you.
This course assumes you have taken my FREE ZBrush starter course and is designed for Beginners to Advanced ZBrush users, this Jewllery Design in ZBrush Course will give you more speed, more confidence and enhance your creative mindset, take the leap and advanced your skills with this Jewellery Design for ZBrush course!

What you will Learn

>> Jewellery Design in ZBrush - Next Generation Techniques
>> ZBrush Unit size and measuring, will will create easy to see depth cages and helper cubes
>> Explore the Scalemaster for resizing a single or multiple  subtools
>> Scaling and non uniform scaling on tools
>> Creating and controlling Curve on surface and insert brushes, setting depths and expansion and compression of the curve
>> Understanding and applying UVs to both sculpted tools and brushes
>> Control detailing using texture driven masks, morph targets and layer controls across multiple  defined areas of our model
>> You will learn how to create clean topology and be able to project high resolution details onto a low resolution tool, as well as how to reflow topology from dynamesh and extractions
>> We will look at extractions and how we can create clean workable topology in side ZBrush
>> We will look at polygroups and discuss there importance to us specially when selecting or modifying a tool
>> I will show you how arrays work and how to produce complex repeating patterns easily we will also look at repeating symetry and mirroring and welding geometry
>> I will show you how to reduce your poly count from millions to thousands and how to export and upload to shape ways
>> We will look at how to save money on a print by creating a hollowed out surface
>> We will aslo look at how to render both from ZBrush and Keyshot and comp them inside Photoshop for an amazing  final render of your concept
>> After going through all the processes above we will end with a full working examples per section going from start to finish
>> More than  360  Video lectures and growing this has over 36 Sections at the moment and growing...
>> You want more!! you got it we also cover deformers and using them for Jewelery deisgn
>> Implementing Nano and Micormeshes and how to effectively work with them
>> Wire wrapping techniques and implementations
>> Creating patterns and scrolls and applying to a ring
>> Organic sculpting techniques features through out the sections

This course will keep growing each new lectures progress and WIPs are uploaded to the Facebook Group so you can see exactly whats coming up in the next section!

    Evergreen Course!
    Community support and help for a complete learning experience!

    Still not convinced??
    I have opened a whole section on rendering as a free preview see below

    Course Curriculum