Module 2: ZBrush Concept and Detailed Character Poly Painting
This is Module 2 I will show you different methods for poly painting your model within ZBrush only!
EXCLUSIVE CONTENT THIS COURSE WILL NOT BE ANYWHERE ELSE!!
Welcome to "Module 2: ZBrush Concept and Detailed Character Poly Painting" during this course we will cover every technique you can think of to poly paint and texture your model inside ZBrush! This is the second Module of the complete character design for Games course, we will not be showing UV layout but simply focusing on the range of techniques we can use to paint and texture our Sculpt inside ZBrush
Photoshop CC for Compositing only
Painting and texturing Skin with control layers
Using Surface Noise to add colour and additional detail
Masking techniques> Image reference and projections
mojomojo online training aims to give you a thorough learning experience.
We teach applied techniques that can help you make advances in the commercial world encompassing Visual Effects, Architectural Visualisation and Technical Illustration.
mojomojo online training has it all covered with comprehensive courses in Maya, ZBrush, Substance Painter, Photoshop, Illustrator and Keyshot, plus many more. Stay at the top of your game with 3D Courses from our mojomojo online Training design experts.
About your Teacher
I have worked professionally in many creative sectors for the last 29+ years, being a creative veteran I have taught to advanced level Design, Art, Sculpture, 3D Modelling/Animations/Rendering and Website design.
I have worked for small companies giving me the rare opportunity not to be pigeon holed, it has also meant I have had to keep up with all the latest techniques and technologies.
I currently run a company specialising in multi-disciplined creative design, from 3D animations to CMS websites, Banners, Adverts, Logos and a whole host of other work.